Boss fights
Enter the red map room together, then pull the lever. Doors seal after five seconds. The boss scales to the players inside.
Half health
Section titled “Half health”At half health, every boss except air bosses warns nearby players and stops taking damage from bow, shortbow, and crossbow shots. Melee, thrown tridents, wand bolts, and Ranger spells still hit.
Earn boss loot
Section titled “Earn boss loot”Earn enough boss contribution to unlock its chest and other boss-locked chests. Damage and support from healing or shielding allies count.
The boss chest guarantees one item from this slot, in addition to its other loot:
| Drop | Chance |
|---|---|
| Signature epic | 20% |
| Pooled epic | 15% |
| Rare | 48% |
| Set | 15% |
| Legendary | 2% |
Continue or leave
Section titled “Continue or leave”Boss death does not end the run. You can keep exploring with your weapons and spells, or use /d leave to finish. Runs end after 90 minutes.