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Skill points

Start with two skill points at Dungeon level 1; each Dungeon level adds two. Open /d skills to allocate them. Class Mastery awards spell points, and passives use Stars.

Click Action
Left-click add one point
Right-click refund one
Shift-click add or refund five
Refund all refund all points

Refunds are free. Allocate up to 100 points per skill. Gear, sets, and boost potions add points; effects stop increasing at 150 points. Effects apply in dungeons.

Skill Effect
Strength more melee damage; half that bonus for ranged
Dexterity more critical hits
Intelligence more maximum mana and lower spell costs
Defense less damage taken
Agility chance to dodge, reducing a hit by 90%

A dodged hit does not also receive defense reduction.

Each point gives less percentage benefit than the last. Exact scaling.