Merchants
Reputation is separate for each merchant. Their quests unlock stock or services; check level, reputation, and earlier quest requirements in /d quests under One-time quests and Merchant Reputation.
| Merchant | Maximum daily gear offers |
|---|---|
| Weaponsmith | 5 |
| Armorer | 5 |
| Jeweler | 3, after rescue |
Offers are personal, cost coins, and can be bought once. Gear arrives unidentified when it has rolls.
Right-click an unsold offer to pin it for free. Each merchant keeps one pin, preserving its item and price across daily resets and rerolls. Right-click again to release it.
The Blacksmith’s Proof of Metal asks you to show a Rare or better dungeon weapon in your main hand. You keep the weapon. His menu offers Reroll and Merge. To identify gear, right-click the unidentified item wherever you are and confirm its coin price.
The Potion Master sells healing potions from Dungeon Level 1. At level 17, Fresh Stock asks for 32 Glow Berries and unlocks Boost Potions.
Market rerolls
Section titled “Market rerolls”Lifetime full clears unlock two daily rerolls shared across your gear merchants:
| Full clears | Daily reroll unlocked |
|---|---|
| 40 | first |
| 100 | second |
A reroll replaces all unsold, unpinned gear offers across your unlocked shops. Sold slots stay sold. The coin price scales with your Dungeon level; check it before buying.